And we have already started on the network implementation. More work on scripting is also planned, so if you are a 3d modeller and want to implement certain features in your track, let us know what functionality you need. Finally, many challenges were tweaked to be more balanced.Īs a quick look into the future: we are expecting to further improve the look of STK by replacing the current bitmap-based font system with a TTF renderer, which will hopefully make STK look better in various languages. Hopefully this will result in more interesting and dynamic tracks in the future: you want monkeys to throw coconuts when the karts are coming closer, now you can do this. This allowed us to remove the tutorial implementation in C++, which is now done in AngelScript instead, and as a first example Cocoa Temple now includes barrels that can be destroyed. A very important and time consuming change was the introduction of scripting: this will allow track designers to include little scripts which are executed by STK to make tracks more dynamic. Some tweaking of the physics has taken place, hopefully resulting in more stable beahviour of karts, and we significantly improved audio handling. We have now the ability to change the direction of arrows (indicating in which direction to drive) when a track is driven in reverse, and we already utilize this in STK Enterprise. Here some more screenshots:Įxtraterrestrial racing on a strange red planetīut we also did work on the core game and fixed and improved several bugs and issues. Other tracks were also updated to take advantage of the newer engine. The core game wasn't forgotten either, and we are happy to show that the oldest track in SuperTuxKart - Oliver's Math Class - has finally received some love and attention: That was included in our previous gift package is now available for everyone as promised released under CC-BY 3.0 on ourĬarnaval del cocoa The famous Val Verdian carnival If you have donated US$5 or more in the past, please contact us, and you will get this new package without a new donation. If you want to support SuperTuxKart, we encourage you to go to our donation page, where you will be able to donate some money to this project, after which you will get the URL for the gift package. Both tracks from the gift package will of course be released as part of the core game in a future version of SuperTuxKart. While these tracks will most likely receive some more tweaks and minor improvements, they are otherwise finished. The underwater landscape has been improved and you can spot fishes swimming and underwater ruins. It's the first next generation track in a city inspired by various real places.īut the gift package contains more: Samuncle has updated Antediluvian Abyss, which was included as a sneak peak in the previous gift package. The gift package for donators has also been updated: it contains the new Candela City track, which is heavily featured in our new trailer.
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